Games

Trixel Tower

Trixel Tower

Objective

Race to build the tallest, free standing, stable tower structure.

Setup

  • Each player takes an equal number of both types of trixel pieces.
  • Youngest player goes first.

Main Tower Vs Sub-assemblies

  • The main tower is the structure you’re competing to build.
  • You are allowed to build other structures away from your main tower, which are sub-assemblies.
  • You may not have more than 12 pieces as sub-assemblies at any time.

3-Connections Turn Structure

  • On your turn you may make exactly three connections in total. A connection is when two trixel pieces attach together Or detach from each other. You cannot pass on playing three different connections.
  • You may build/connect on the tower or off to the side as subassemblies.

What Makes a Tower “Legal”

A legal tower is a continuous vertical structure that is free standing and stable. A tower must not be touched in between turns. If it falls before a player’s turn arrives, that player automatically loses.

End Game

  • The game ends when one player has connected all their pieces on the main tower.
  • The winner is the one who has the tallest, stable, free standing tower structure.
  • The tower has to be free standing for 1 minute for the player to declare victory.

Trixel Bridgeworks

Objective

Race to build a stable bridge structure between two points while using clever blocks to slow your opponent.

Setup

  • Each player takes an equal number of both types of trixel pieces.
  • Youngest player goes first.

Main Bridge Vs Subassemblies

  • The main bridge is the structure you’re competing to build.
  • You are allowed to build other structures away from your main bridge, which are subassemblies.
  • You may not have more than 12 pieces as subassemblies at any time.

3-Connections Turn Structure

  • On your turn you may make exactly three connections in total. A connection is when two trixel pieces snap together. You cannot pass on playing three different connections.
  • You can build/connect on the bridge or off to the side as subassemblies.
  • Detaching is free: detach/rearrange as much as you like; only re-attachments spend connections.

Sabotage

  • You may sabotage your opponent’s bridge with stable, free standing blocks.
  • Bridge structures and sabotage blocks must be at least one trixel piece away from each other at all times.
  • Once you use a structure for sabotage, you cannot reclaim it.

What Makes a Bridge “Legal”

A legal bridge is a continuous horizontal structure that sits at least one trixel piece away from the table. Pylons are excluded.

End Game

  • The game ends when one player has used all their pieces.
  • The winner is the one who has the longest continuous horizontal structure, which is at least one trixel piece off the table.
Trixel Bridgeworks